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Text File | 1995-08-22 | 3.7 KB | 94 lines | [TEXT/ttxt] |
- Welcome to the second part of my trilogy.
- I hope you find this level better and more challenging than the first.
- I have gained more DFUSE level making skills since the first level, so this
- level uses more of the stuff that Lucasarts uses. This level is MUCH better
- than the first level.
-
- ****************************************
- Level Name: Rendevous
- Level Author: Jason Muhs
- Level replaced: Secbase
- Version: Version 1.1
- ****************************************
-
- # Note: I had to use my dads ID to upload this level so it will say the
- author is my dad, Joe Muhs. But in fact, the author is me, Jason Muhs
-
- Now down to business.
-
- Mission Background:
-
- You are on a Rebel Cargo ship on it's way to pick up it's load, when the
- ship's computer picks up strange reading on the board. Pressing various
- switches and buttons, you are able to decode the new death star plans. You
- have intercepted the NEW plans! You print out a copy and rush over to the deck
- commander. His eyes grow wide as he glances at the paper. He orders all crew
- to abandon in the escape pods to the nearest planet, as Imperial Fleets should
- arrive at any moment. The crew wastes no time in evacuating.
- The commander orders you to stay aboard the ship with him. You readily take
- the order. Minutes later you hear the sounds of a giant ship docking with
- yours. Sweat rolls down the Commanders face as he says:
- " They'll be in any moment now. They're docking ships."
- You feel his nervouness when you hear far away blaster shots and bombs. Then,
- without warning, he sets out onto the ship. His only order is for you to stay
- in the room your in right now. He takes the plans with him, so as to put you
- out of danger.
- Ten minutes pass before he comes quietly into the room.
- " They've taken the plans from me. I got away. I heard them say that they
- where going to put the plans in an escape pod, and shoot it out into space
- and no one will ever find it."
- That's odd, you think to yourself. Why wouldn't they just destroy it?
- He continues:
- " You must get into thier ship and steal the plans from the escape pod. Then,
- use the pod to get out of here. More ships are on the way. Thier crew is
- great in number and firepower, but I'm sure you can do this."
- You nod and accept this suicidal mission. You grab a bunch of weapons and
- start to leave when you hear a thud on the floor. Looking over you see the
- commander in a ball on the floor. You see three laser wounds in his leg. He
- is dying. With a final word to him, you turn and start to set out.
-
- Mission Objectives:
- - Get out of your ship ( through the docking bay)
- - Get into the Imperial ship ( through the docking bay)
- - Steal the plans from an escape pod and wait there.
-
- Notes:
-
- - This level has no difficulty setting. No matter what you choose, the game
- will be played the same.
-
- - Do NOT use this level as a base to build another level. I spent alot of
- time making this level for YOU. I ask this becuase I plan to make further
- versions of this level. Thank You.
-
- - Be on the lookout for the Final Part of my Trilogy. I don't have a name
- planned yet, so just look for the author being Jason Muhs.
-
- - Have fun and good luck.
-
-
- Credits:
-
- Game........................ Lucasarts
- DFUSE editor................ Yves Borckmans
- Dfuse tutorial.............. Ben McBride
- Pat McBride
- Level Author................ Jason Muhs
- Level Testers............... Jason Muhs
- * Just me becuase no one wanted to. :(
-
- A special thank you to Yves Brockmans for his great editor.
-
-
-
- Until next time............ See ya!
-
- *************************************************************8
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